So far, the games of this summer include the Monster Game, the Island Adventure, and the Family Game. Only the Monster Game is run by a different DM. In it, my eldest son plays a dragon and the rest of us play some of the standard monster races from D&D. We try to meet at least once a month. The Island Adventure is based on the video game Dragon Warrior VII. Thus far, it is the one that we are most invested in as we have been playing it off and on for over five years. Meanwhile, the Family Game is on its fourth iteration. It only meets during the summer (very occasionally during winter break). Currently we're running the Savage Tides campaign that ran in Dungeon Magazine many years ago.
I am still hoping that the GNOME group will meet at time or two over the summer. I also hope that the Elf Campaign which ran twice a week last summer will also start up again, although maybe not as often.
I know that all of these adventures take a large chunk of time out of my life, let alone my summer, but I consider it to be time well spent. While video game RPGs have become much more sophisticated, there's something about the imagination of the pen and paper (and computer) games that we play which makes them that much greater.