This game is one of my all-time favorites even if the controls are not that fluid and the action gets a little repetitive. The idea of slowly rebuilding and repopulating a world by dungeon crawling and releasing the spirits of those trapped is an addictive gameplay loop that only a few games have tried (such as the Dark Cloud games). Not only was Soulblazer one of the first (if not the first) game to do this, it did so with good humor and an interesting (if childishly fantastic) tale.
Certainly, modern games have come a long way from these older diversions. Still, there's something comforting about going back a game I love and playing through it one more time. Thankfully, this time I have the Internet to remind me of boss patterns and hidden items that I had forgotten. After all, there's no reason to go too "old school."