Still, one of my original complaints about the game stands even after all of this time: so many of the quests are either evil or nearly hopeless. If I am tasked with looking into the disappearance of a person (or a family, or even a civilization), it is an easy bet that whatever I am looking for came to a bad end. Too often, the choices I am given in the game do not include a choice that I would make. Many times, the only options are ones that only have bad endings themselves.
While I certainly appreciate the freedom that Skyrim (and games that attempt to be like it) give, it saddens me that I have to make "evil" choices to complete large portions of the content. Actually, this often means that I miss out on large portions of the content because I refuse to make those choices. Worse, there's no reward for being faithful or good in most cases.
However, those complaints obviously don't stop me from continuing to play, and enjoy, the game.