My favorite games are games that do not knock people out of the game as it goes, but instead keep everyone occupied the entire way through. This game certainly does that. I also prefer games that do not require long sections of free time to play. As this board game has a limit of nine rounds, the individual sessions can usually be contained in about an hour (once people are familiar with the rules and gameplay). I especially prefer games that can run with at least five players as we often have that many people wanting to play. While the original game only allowed for four, this expansion fixes that one issue by adding a fifth player.
The expansion also adds even more options for play. I am particularly happy with the addition of new rules for the black ingredients and a larger value orange ingredient. The titular herb witches and their coins also add an interesting, and random, new element to the game that will certainly keep it fresh. In short, this expansion really improves upon an already great game.
I can't wait to play it again.